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COMMENT "MODELS"

1,300 free 3D models, turn them into a game you sell

Over 1,300 ready-made 3D objects, free to use even in things you sell. Drop them into a free game maker, have Claude write the game around them (menus, scoring, levels), and sell the finished game, you never model a thing.

01Quick steps

  1. 1Download free: huggingface.co/datasets/scenario-labs/3d-collection (1,300+ objects, CC BY 4.0, just credit the maker).
  2. 2The files are standard GLB files that open in free tools like Blender, Godot, or Unity.
  3. 3Pick a few objects and drop them into a free game maker like Godot.
  4. 4Ask Claude to write the simple game around them (menus, scoring, levels).
  5. 5Sell the finished game on itch.io or the app stores, or post the 3D scenes as content.

02Your ready to use prompt

Your ready to use prompt
I'm building a simple [type] game in Godot using these 3D objects: [list]. Write the code for a main menu, basic controls, a scoring system, and three levels.

03Full tutorial

Go to huggingface.co/datasets/scenario-labs/3d-collection and download the free pack of 1,300+ 3D objects (it is CC BY 4.0, free to use even in things you sell, you just credit the maker).

Note that the files are standard GLB files, which open in free tools like Blender, Godot, or Unity, so you do not need paid software.

Get Godot from godotengine.org, which is completely free.

Open Godot, start a new project, and import a few of the 3D objects by dragging the GLB files into your scene.

Decide on a simple game idea around those objects, like a collect-the-coins runner, a shooter, or a basic driving game.

Paste the prompt below into Claude, filling in the game type and the objects you picked, and let it write the code for a menu, controls, scoring, and three levels.

Copy Claude's code into Godot, run the game, and tell Claude about anything that breaks so it fixes it for you.

Credit the original makers of the 3D objects somewhere in the game (a credits screen or the store page), as CC BY 4.0 requires.

Export the finished game and sell it on itch.io or an app store, or post the 3D scenes as content to grow a following.

The hard part of making a game or 3D content is building the 3D objects. This free pack hands you over 1,300 of them, ready to use even in things you sell. So the only thing left is the code, and Claude writes that.

Get the pack free at huggingface.co/datasets/scenario-labs/3d-collection. It is CC BY 4.0, which means free to use even commercially as long as you credit the maker. The files are standard GLB, which open in free tools like Blender, Godot, or Unity.

Open a free game engine like Godot and import a few of the objects. You do not need to know the engine deeply, you just need the objects in a scene.

Tell Claude what game you want around those objects (the prompt above) and it writes the code: a menu, controls, scoring, and levels. You paste it in and tweak.

Put the finished game on itch.io or an app store, or post the 3D scenes as content to grow a page. The objects are done, Claude does the code, you never model a single thing.

CC BY 4.0 means free to use even commercially, you just credit the original maker. Check each item's line to be safe.